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asyncio's blocking call problem

#python #asyncio #performance
I use FastAPI at work, which is an asynchronous python web server framework built for performance. It natively supports asyncio, and there's a growing ecosystem of asyncio-based libraries for various parts of the web stack.

asyncio is built around the notion of an event loop, which lets concurrent functions to co-operatively give up control when they need to just wait around for a while (e.g. for a network operation to finish, or for some resource to become available). This can help reduce CPU cycles wasted doing 'nothing' – one concurrent function can yield control to others while it's waiting on something like a network call to complete.

While a powerful tool, there's a couple of things that keep developers from making the most of asyncio's capabilities:

  1. Real-world codebases are not fully asyncio-compatible, meaning there’s a mix of async and non-async (blocking) functions.
  2. Calling a blocking function in an async function can cripple an asyncio app by [hogging the entire event loop] – no other coroutines can run while the blocking function is just waiting for something like a network request, even if there’s plenty of CPU cycles to go around.
  3. There's no easy way to figure out whether a given async function might be calling a blocking function.

There’s certainly ways to run blocking tasks in asyncio – offloading to a thread using asyncio's loop.run_in_executor() (for CPU-bound tasks you’d want to offload to a separate process instead because GIL). But the lack of tooling around this makes it very easy to shoot yourself in the foot by accidentally calling a blocking function in an async context.